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Mobile media centre

A Kamishibai for today's media world.

Mobile media centre for education, creativity and pedagogical work.

Experience digital media, create your own content, work together and document pedagogical processes – flexibly, in one place.

Nursery · After-school club · Primary school · Library

eKami with the panel wings open: a picture book illustration is shown on the central stage, with children's chalk drawings on the side panels.

The stage opens

Not just a screen. A shared media moment.

The eKami brings digital content into the group. Everyone looks at the same surface, talks about it and shapes the moment together.

It combines the familiar storytelling form of the Kamishibai with the possibilities of digital media – from picture books to your own film.

It can be used on the move: in the group room, in the reading corner, in the classroom or in the library.

Boardstory illustration on the eKami stage: a picture-book scene is shown large to the group.

01 — Picture book

A story visible to everyone

Picture book pages appear large on the stage. The group sits together, one person tells the story, and everyone sees the same picture.

Child's drawing of a house, sun, tree and bird in wax crayon.
eKami

02 — Children's work

Their own creations take centre stage

Paintings, craft projects and photos from everyday life at the setting can be shown and discussed together.

Project week

Our forest diary

eKami

03 — Presentation

Presenting and hosting projects

For project weeks, parents' evenings or children's meetings, the eKami becomes a calm presentation surface.

Touch interaction

eKami

04 — Touch

One child operates it, the group discovers

Content can be scrolled through, enlarged and selected directly on the touchscreen.

Two ways of working

Two modes. One eKami.

The eKami adapts to the way you work.

Experience

Screen in the wooden frame

Discover content together, experience stories, watch videos, work interactively and present.

  • Stories
  • Videos
  • Media education
  • Group work

Create

Screen lies flat in front of you

Design, write, document and work creatively on your own content.

  • Creativity
  • Documentation
  • Office
  • Own content
An educator uses the removed 21.5-inch screen of the eKami – the digital kamishibai for media education in nurseries and primary schools – lying flat on wooden supports on a table in the group room.
Media education with the digital kamishibai: the removed eKami screen lies flat on wooden supports and becomes a mobile workstation for designing, writing and documenting.

Possibilities

See together. Tell stories. Discover.

Possibility 01

Together instead of alone

Children and adults experience content together. One child can operate it while the group watches, listens and talks about it.

The eKami with its open chalkboard flaps stands outdoors on a garden table, showing a picture book story with mushrooms and Little Red Riding Hood.

Possibility 02

Analogue meets digital

Screen, stories, pictures, children's own creations and classic materials belong together. Digital content becomes part of a shared learning moment – not an end in itself. Onilo boardstories, for example, can be complemented with tactile figures on the storytelling rail.

onilo.de(öffnet in neuem Tab)
eKami with an Onilo boardstory: an animated picture book classic plays on the screen, with matching tactile figures standing on the storytelling rail in front of the stage.

Possibility 03

Mobile and versatile

The eKami can be used wherever a story is being told: in the morning circle, in the reading corner, in the classroom, in the after-school club or in the library.

Possibility 04

Discover classic educational games together

Classic, educationally valuable PC games can also be enjoyed together on the eKami – for example titles from Terzio such as Findus, Löwenzahn or Ritter Rost.

Playing Frühstück versenken with Findus

The photo shows children playing “Frühstück versenken” from “Findus 4 – Findus bei den Mucklas” together. The large touchscreen makes the game visible to the group and easy to control directly.

    Terzio and the games and brands mentioned are independent offerings and have no direct connection with eKami.

    A child plays “Frühstück versenken” from “Findus 4 – Findus bei den Mucklas” on the eKami touchscreen.

    Possibility 05

    Documenting & organising

    The eKami doesn't just support children and groups with media work. It can also become a digital workstation for early years practitioners.

    Parents' conversations

    Prepare and document parents' conversations directly on the eKami

    • Prepare notes for conversations
    • Edit documents
    • Take notes
    • Write up observations
    Learning progress

    Document development and learning progress digitally

    • Document learning progress
    • Record observations
    • Support pedagogical processes
    • Capture information in a structured way

    The eKami connects media education with everyday pedagogical work.

    Early years practitioner documenting observations on the flat-lying eKami screen, surrounded by photos, glue and craft materials for preschool documentation.
    Observation and documentation in early years settings: a practitioner works on the removed, flat-lying eKami screen, combining digital media education with photos and craft materials.

    Possibility 06

    Coding & movement games

    The eKami invites you to link digital and analogue worlds. This makes it possible to playfully experience early coding ideas – with a camera, chalk and movement.

    Human robot

    A camera shows the nursery room live on the eKami. On one panel, the allowed movements are drawn: left, right, forward, backward, jump. On the other panel, the children sketch the level with chalk. They then rebuild it in the room using foam blocks. One child sits in front of the eKami and gives instructions to another child – whose eyes are covered – to guide them safely through the level.

      eKami in a nursery room for a movement game: the screen shows the camera view of the room, with movement instructions and the level drawn on the side panels.

      Possibility 07

      Think big. Present big.

      Via a connected projector, content from the eKami can be transferred onto a large projection surface and presented to a whole group.

      • Pictures
      • Stories
      • Videos
      • Presentations
      • Project results
      • Digital learning content

      Possibility 08

      Experiencing projects together

      The eKami is also suitable for holiday clubs, schools, youth centres and media education projects.

      Luanti as storyteller

      Digital games can become the starting point for creative stories and joint projects. With Luanti, virtual worlds can be explored and used as a basis for your own stories and storytelling formats.

      Luanti is an independent project. The eKami provides the mobile technical working environment for such endeavours.

      AI-edited original photo: two schoolchildren play Luanti on the eKami touchscreen in after-school care. The black-bezel screen rests at the original low angle on the white table, with a keyboard and mouse in front of it; the screen displays a block landscape.
      AI-edited original photo illustrating media education in after-school care: two children, Luanti on the screen, and a keyboard and mouse have been added. The eKami rests on the table as in the reference photo.

      Idea helper

      Activity ideas for your group.

      Describe your planned scenario – the children's age, the topic, the setting. You will receive three concrete ideas for working with the eKami.

      AI notice: This idea helper creates content using artificial intelligence. Results may be inaccurate or incomplete and should be professionally reviewed and adapted to the group before being used in an educational setting.

      During periods of high demand, it may take 1–2 minutes to receive a response.

      BYOD – Bring Your Own Device

      Your own content. Ready straight away.

      The eKami makes it possible to connect your own compatible device and quickly bring in and share existing content.

      • Laptop
      • Tablet
      • Smartphone
      • Own presentation
      • Own materials

      No need to prepare content twice. Simply bring existing materials along and use them directly.

      Classic Kamishibai

      Analogue meets digital.

      Classic Kamishibai also has its place here.

      The eKami can also be used with classic Kamishibai picture cards in A3 format.

      Tried-and-tested storytelling and digital media education need not be opposites. The eKami combines classic pedagogical methods with digital possibilities.

      And once the screen is removed, the eKami becomes a theater: the empty frame turns into a stage for hand puppets, figures and children's own stories – outdoors as well as in the group room.

      The eKami doesn't replace tried-and-tested methods – it expands their possibilities.

      Learn more about Kamishibai
      Two knitted figures sit on the removed eKami screen frame – the eKami used as a puppet theater.

      Step by step: the eKami as a theater

      Step 1 / 6

      Remove the screen

      Switch off the eKami, unplug the cables and carefully lift the screen out of the wooden frame. Put it down safely.

      For libraries

      eKami Story Case – stories to borrow.

      With the eKami Story Case, libraries can lend kindergartens and after-school clubs a complete, mobile storytelling kit – digital and analogue in one case, ready to use. Practical method cards quickly explain which media-education activities you can run with it.

      Plus: 3 codes for Onilo Boardstories – “Alex abgeholt”, “Verrückte Abenteuer von Dr. Brumm” and one story of your choice.

      What's in the case

      • eKami
      • Story rails
      • Figures for the story rail
      • Emoji magnets
      • Chalk
      • 3 picture card sets for kamishibai
      • 2 hand puppets by Living Puppets
      • 6 storytelling figures

      Living Puppets is an independent brand and not affiliated with eKami.

      €1,699

      eKami Story Case for libraries: eKami media centre next to an open case with story rails, figures, emoji magnets, chalk, kamishibai picture cards and hand puppets on a white background
      eKami Story Case – media kit for lending to kindergartens and after-school clubs. AI-generated illustrative photo based on the real eKami.

      What libraries gain

      • Reading promotion and media education become borrowable.
      • Partnerships with local kindergartens and after-school clubs grow stronger.
      • Everything fits in one case – borrow, unpack, begin.

      Technical specification

      Solid technology. Deliberately chosen.

      The eKami combines high-quality, proven components with a thoughtfully crafted wooden frame – openly documented and honestly stated.

      Screen
      21.5-inch 10-point touchscreen with Full HD resolution, HDR and 120 Hz
      Sound
      Speakers integrated into the screen; headphone jack included; Bluetooth speakers can be connected
      Operating system
      Windows 11
      Front connections
      1× USB-C, 2× USB-A, headphone jack
      Rear connections
      2× DisplayPort, 4× USB-A, 1× LAN, 1× USB-C with 100 W Power Delivery – interchangeable via HP FlexPorts
      Wooden frame
      Fully personalisable for the end user

      Sustainability is a top priority.

      • Refurbished mini PCs from the business sector
      • Reliable availability – even when supply chains are strained
      • High-quality devices at an affordable price
      • Easy repairability
      • Flexible configurations plus secure drivers and updates

      Competencies

      Pedagogical framework

      Taking children's rights seriously. Thought through digitally.

      In its design, the eKami is guided by the UN Convention on the Rights of the Child and the mandate for digital education. Children have a right to education, participation and access to information – including in a digital world.

      Participation

      Children help shape it

      Children operate it themselves, choose content and create their own works – participation becomes tangible in everyday life.

      Access

      Education and information

      Digital content can be experienced together wherever learning and storytelling are already taking place – regardless of room or personal devices.

      Educational mandate

      Media literacy as a mandate

      Digital education is part of contemporary curricula. The eKami provides a mobile working environment suited to everyday use.

      Protection

      Guided, not alone

      Media use takes place within the group with guidance – curated by practitioners, not in isolation on an individual device.

      Professional guidance is drawn, among other things, from the 'Competence Framework for Digital Education in Bavarian Nurseries'. It describes educational goals for digital education work with children – the same goals that guide the design of the eKami. This does not involve any official certification or sponsorship.

      How the individual competence areas relate to one another is shown by the competence wheel.

      Partners and references

      In use in everyday practice.

      The eKami is used in nurseries, projects and libraries – here are some of the places working with it.

      • Logo of the “gemeinsam digital!” initiative: a red stylised tablet next to the wordmark gemeinsam digital!

        gemeinsam digital!

        “Medienzwerge” project

        As part of “gemeinsam digital!”, the eKami was used in the “Medienzwerge” project – creative digital media work in the nursery.

        Read the project report(External link, opens in a new tab)
      • Logo of Zukunftsschmiede gGmbH: a blue line-drawn origami bird next to the wordmark Zukunftsschmiede.

        Zukunftsschmiede gGmbH

        Years of nursery practice

        Previously in use at the former provider ProLiberis gGmbH, the eKami has been successfully used and further developed for years in a nursery run by Zukunftsschmiede gGmbH.

      • Logo of the City of Karlsruhe: the grey, red and yellow fan graphic above the wordmark Karlsruhe.

        City of Karlsruhe

        Children's and youth library

        The eKami is used in media education activities at the children's and youth library, for example in the “Lesekater” format.

      Would you like to use the eKami in your setting?

      Tell us about your setting and your planned use – we will get back to you with practical advice.

      Request a practical trial
      Moritz Brylski, inventor and designer of the eKami, sitting in a yellow armchair with eKarlchen.

      Made in Germany

      Invented from pedagogical practice.

      Moritz Brylski invented and designed the eKami. His idea combines the familiar form of Kamishibai with the possibilities of contemporary digital education.

      Moritz Brylski on LinkedIn(öffnet in neuem Tab)

      FxB Engineering

      Norbert Fischer and his team

      Norbert Fischer and his team brought the eKami to life with technical expertise, craftsmanship and great dedication.

      Norbert Fischer in the FxB Engineering workshop.
      KarlsruheFxB Engineering

      German flagMade in Germany

      Karlsruhe, Baden-Württemberg

      FxB Engineering is based in Karlsruhe: the eKami is designed and built here and manufactured in Baden-Württemberg – in the south-west of Germany.

      Enquiry

      Let's talk about your eKami.

      Would you like to use the eKami in your setting or discuss a suitable specification? Write to us. We'll get back to you with the next steps.

      FAQ

      Frequently asked questions.